Quake Ultimate Patch

* CTF will be included with the latest patch update of Quake II. She also sent along the box art for the release, you can view it here. Keys2 Final Version #2 Released The *FINAL* version of Keys2has been released. This version (1.93) was required to be compatible with Quake2 v3.20's new shell rendering stuffs. These patches will return music for Quake, Quake Mission Pack 1 and Quake Mission Pack 2. A total of ~ 80 MB of space. This patch combines three: Ultimate Quake Patch v1.11 Ultimate Quake Mission Pack 1 Patch v1.11 Ultimate Quake Mission Pack 2 Patch v1.12 For the original game and two official add-ons.

Title: Description of Windows 95 Quake 2 support for DirectInput devices such as: standard joysticks FPgaming Assassin 3D www.fpgaming.com Logitech WingMan Warrior www.logitech.com Mad Catz Panther www.madcatz.com Mad Catz Panther XL www.madcatz.com SpaceTec IMC SpaceOrb 360 www.spacetec.com File: JOYSTICK.TXT Revision History: 02/21/97 JCB Quake 1: Created by FPgaming, Inc. Save2pc pro 3.25 download. (www.fpgaming.com) -- Creators of the Assassin 3D. 03/12/97 id Quake 1: Joysticks are disabled by default now. 10/28/97 JCB Quake 2: Added up/down axis control for SpaceOrb 360 users, changed names to joy_* and changed 'joystick to 'in_joystick'. Overview: The input device support in Quake 2 is designed to take full advantage of your DirectInput device. Standard joysticks, digital joysticks and new advanced controllers are all supported. Standard Joystick Directions: 1.

Verify your joystick or game controller is selected in the Joystick (or Game Controllers) control panel applet. Verify your device has been calibrated and tested. Launch Quake 2 (quake2.exe). Type 'in_joystick 1' at the console to enable your joystick (only needs to by typed in one time). From then on, just launch Quake 2. Advanced Controller Directions: 1.

Verify your joystick or game controller is selected in the Joystick (or Game Controllers) control panel applet. Verify your device has been calibrated and tested.

Get the configuration file for your controller from your manufacturer's website or copy from the selections below. Place the configuration file in your quake2 baseq2 directory. Launch Quake 2 (quake2.exe). Type 'exec ' at the console to enable your advanced controller each time you launch Quake 2. Optionally you can: Create or modify quake2 baseq2 autoexec.cfg to include an exec to your configuration file (i.e.

'exec adva3d.cfg'). This will automatically load your configuration file each time you launch Quake 2. From then on, just launch Quake 2. Details: (This may be more information than you ever wanted to know.) Standard Joystick Support The standard joystick support has been enhanced to provide the following: 1. Proportional movement (the farther you move the stick, the faster you move) 2. Support for up to 32 buttons (JOY1-JOY4 and AUX5-AUX32) 3.

Sensitivity setting for each control (allows tuning and inverting the control direction) 4. Dead-zone setting for each control The default joystick setting is for joystick left/right movement to control turning and for joystick forward/backward movement to control moving forward/backward. For optional strafing, add the 'sidestep' feature to one of your buttons (via the Customize menu). For optional looking, add the 'mouse look' feature to one of your buttons (also via the Customize menu).

Additionally, there are several features that you can set from the Options menu. 'Always Run' allows you change your maximum speed from walking to running. 'Invert Mouse' allows you to change the direction the joystick has to move to when looking up and down. 'Lookspring' enables automatic look-forward-when-moving. And, 'Lookstrafe' automatically enables strafing when the 'mouse look' button is pressed. The following variables control your sensititivity settings: joy_forwardsensitivity - controls the ramp-up speed for moving forward and backward joy_sidesensitivity - controls the ramp-up speed for moving side to side joy_upsensitivity - controls the ramp-up speed for moving up and down joy_pitchsensitivity - controls the speed that you look up and down joy_yawsensitivity - controls the speed that you look left to right You can set the sensitivity settings to negative numbers.