Zapit Game Wave

The Game Wave Family Entertainment System is a hybrid DVD player and video game console. It was first released in Canada in October 2005. [2] It is part of the seventh generation of gaming. About ZAPiT Games: ZAPiT Games is a leading designer, developer and marketer of the Game Wave system. Founded in 2003, ZAPiT Games, a privately-held company with headquarters in Toronto, Canada, is dedicated to creating game content to fulfill the need of family and friends to laugh, compete and interact.

• • The content of the Video Game Console Library is written by a group of gaming enthusiasts that, as a whole, collectively own every main console that has ever been released. Our goal is to provide an objective viewpoint and information on the hardware that powers the games we all love, for both the hardware collector and gamer alike. () • • • • • • The 1970s marked the beginning of home video gaming as we know it today. Ralph Baer, uniformly known as the father of the video game console, created and developed the infamous Brown Box, which would later become the revolutionary Magnavox Odyssey. Few could honestly admit that this humble beginning would result in the multi-billion dollar market of today.

() • • The 1970s may have been the beginning of home video gaming as we know it. However, it was the 1980s that saw the premature death of the industry and its phoenix-like rise from the ashes. Atari became synonymous with home video gaming, but newcomers like Sega and Nintendo quickly proved to not only be a threat but to reinvent the industry as we know it. () • • • • While Sega and Nintendo carved up the market neatly between them early on, companies like NEC looked to expand their influence while new entries by SNK, Philips and 3DO decided to ride the bleeding edge of new technology and multifunctional hardware in order to grab a slice of that pie for themselves.

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Other companies, like Atari and Commodore, simply tried to hold on. () • • • In March of 2000, Sony kicked off the new millennium by releasing the PlayStation 2 which would be shortly followed thereafter by Nintendo's GameCube console and newcomer Microsoft's Xbox. With this new generation of hardware, developers would change gaming's importance in pop culture as well as telecommunications and entertainment. () • • 2010s - NOTES With the new decade starting off, cloud gaming has begun to take a foothold within the gamer's living room. OnLive released their MicroConsole in December of 2010 with rumors of similar streaming devices surfacing on a weekly basis. The door may be opening as well for independent developers with the release of consoles focused on providing an open gaming environment like the OUYA. • • Regardless if you have an old school 19' CRT or a brand spanking new 3D HDTV, connecting your video game system can sometimes be a daunting task.